Preface. About the Authors 1 A First Numerical Problem 1.1 Radioactive Decay 1.2 A Numerical Approach 1.3 Design and Construction of a Working Program: Codes and Pseudocodes 1.4 Testing Your Program 1.5 Numerical Considerations 1.6 Programming Guidelines and Philosophy 2 Realistic Projectile Motion 2.1 Bicycle Racing: The Effect of Air Resistance 2.2 Projectile Motion: The Trajectory of a Cannon Shell 2.3 Baseball: Motion of a Batted Ball 2.4 Throwing a Baseball: The Effects of Spin 2.5 Golf 3 Oscillatory Motion and Chaos 3.1 Simple Harmonic Motion 3.2 Making the Pendulum More Interesting: Adding Dissipation, Nonlinearity, and a Driving Force 3.3 Chaos in the Driven Nonlinear Pendulum